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Legendries (Catch them)

SloppyGaming

New member
Regarding the legendaries within the game, I think this game is trying to be the best MMO and try to stay true to the real ideas of the pokemon anime.

#1 If so I think there should be one of each legendary Pokemon, legendaries should be hard to find (like their location in there dungeon) and catch, legendary Pokemon can only be caught by trainers with a certain rank if the rank falls below a curtain minimum rank the Pokemon will return to the wild ( Notifying all players that the legendary has been sighted).

#2 Players with legendaries should be able to have their own gym area where players at a certain rank are able to challenge the gym leader for the pokemon and the right to be a gym leader. or A tracker can be placed on the Players with the legendaries, that tracker then becomes active at certain time so players can find and challenge them.

#3 Players who catch the legendaries and go offline will lose rank over time so if they're off too long then they lose the legendary pokemon

#4 legendary events like a progressive world (after some time something triggers an event in the world which affects part of the world this would make the game come to life (like events in the original games)
 
-1 Legendaries can be treated differently from normal pokemon but should not be treated as gods and are important to the health of PvP to have them be readily accessible. While they can be obtained in a unique way from other top tier pokemon, I do not believe they should nessarcily be harder/more time consuming to obtain. Limiting them to 1 account is just a terrible idea overall.

Having them be catchable in the wild and rarer than UR's I also think is a massive mistake but only time will tell with how the game handles legends and there are other core issues they should address before even going near this 1.
 
SloppyGaming said:
Regarding the legendaries within the game, I think this game is trying to be the best MMO and try to stay true to the real ideas of the pokemon anime.

#1 If so I think there should be one of each legendary Pokemon, legendaries should be hard to find (like their location in there dungeon) and catch, legendary Pokemon can only be caught by trainers with a certain rank if the rank falls below a curtain minimum rank the Pokemon will return to the wild ( Notifying all players that the legendary has been sighted).

#2 Players with legendaries should be able to have their own gym area where players at a certain rank are able to challenge the gym leader for the pokemon and the right to be a gym leader. or A tracker can be placed on the Players with the legendaries, that tracker then becomes active at certain time so players can find and challenge them.

#3 Players who catch the legendaries and go offline will lose rank over time so if they're off too long then they lose the legendary pokemon

#4 legendary events like a progressive world (after some time something triggers an event in the world which affects part of the world this would make the game come to life (like events in the original games)

I also give this a -1, for legends are not important right now, but for the future I think with special events, raids, tournaments it would be just fine :)
 
-1 Big time
Legends only based off on ranks? No thank you. People who like hunting/PvE more than thinking about ranks would be deprived of legends
 
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