This one's borne out of frustration. Probably worth keeping in mind as you read.
If you're new and want a neat Pokemon to help you through the story, or want to build up your Dex, then you'll notice the Roaming Tracker. Then you'll go to the location on there, and see the same players every time. The ones that are only there to take it from others. It's the same ones with those same legendaries on the marketplace, so this isn't for the same reasons everyone else has. It's to further build a gap between them and new players. I hate that, and the system supporting that is terrible too.
I'm seeing Zapdoss get all the Abyssal Pearls. I'm seeing DakoZ and a couple others get all the roaming Xerneas. Can we please stop allowing this?
In the case of the latter specifically, it's not protection against your own bad luck. It's protection against the players who don't have the same values you do and are in that spot on the map for different reasons as well as insane RNG. They don't need that thing the same way you do, and if you just got one of these super rare (one per instance too!) thing, shouldn't the game lock you out from going after it again for a while?
If you're new and want a neat Pokemon to help you through the story, or want to build up your Dex, then you'll notice the Roaming Tracker. Then you'll go to the location on there, and see the same players every time. The ones that are only there to take it from others. It's the same ones with those same legendaries on the marketplace, so this isn't for the same reasons everyone else has. It's to further build a gap between them and new players. I hate that, and the system supporting that is terrible too.
I'm seeing Zapdoss get all the Abyssal Pearls. I'm seeing DakoZ and a couple others get all the roaming Xerneas. Can we please stop allowing this?
In the case of the latter specifically, it's not protection against your own bad luck. It's protection against the players who don't have the same values you do and are in that spot on the map for different reasons as well as insane RNG. They don't need that thing the same way you do, and if you just got one of these super rare (one per instance too!) thing, shouldn't the game lock you out from going after it again for a while?