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Story Mode (Normal, Medium and Hard)

ggBR

Active member
(Normal)
Normal mode is the story mode that already exists in the game.

(Medium)
A 50% adjustment to the level of everything in that story mode.

Example: Pokemon level 50 > with the adjustment it becomes level 75
(The level of Pokemon in that story mode can only be trained up to level 150. And they can only be used in that story mode)

Reward and difference: Places with Pokemon skins (and you can only give experience to these skin pokemons, in normal modes.)

Example of Pokemon skins
Dratini's Cave, Gible, Legendary skin?

Restrictions: Only 1 Exp Share is allowed, and you cannot use the Rare Candy item.

(Hard)
A 100% adjustment to the level of everything in that story mode.

Example: level 50 pokemon > with the adjustment it becomes level 100
(The level of the pokemons in this story mode can only be trained up to level 200. And they can only be used in this story mode)

Reward and differential: Places with skin pokemons (and you can only give experience to these skin pokemons, in normal modes.)

Skins of all pokemons that have a mega evolution, legendary skins.

Restrictions: The use of Exp share and Rare candy in these regions, and pokemons from other regions, are prohibited.

And you can only use the pokemons in your own difficulty region.

For Kanto, Johto, Hoenn, Sinnoh, Jvaloh
(skins distributed by each region)

Why implement this in the game?

Take advantage of the maps already made in the game, and also triple the time played in story mode, in addition to giving new challenges and rewards to players.

Other rewards and special maps can be placed in each difficulty mode.

Example: Kanto region hard mode
caves containing the chance to capture a legendary pokemon of the region with a skin theme: Moltres, Articuno and Zapdos

As in the other regions,

a fragment of a legendary clothing skin, legendary mount, for each region would also be good.

It is only possible to get the complete item when finishing the last region of hard mode, which would be Jvaloh.
 
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