Pokémon Blaze Online

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    [Unfinished] General thoughts

    Agreed with most points although I don't necessarily think the main reason that the game is dying is due to one of the reasons stated. The fact remains that as of now the game simply doesn't have that many endgame attractions for both casual and hardcore players. Mind-numbing events such as...
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    Quests - A Practicle Plethora of Pokémon Adventures

    Quests. 𝓠𝓾𝓮𝓼𝓽𝓼 What are quests? But more importantly when is a quest? And when is vacation? and when do I get to go home? Mom please pick me up I'm done with my homework! All of this and more in today's post. Chapter 1 - Introduction 1.A Definition: Questing at large is a...
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    This game uses FOMO way too much.

    +1 to this entire post.
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    Tackling Competitive Accessibility - A Document

    Some very good points, I believe that a compromise that was suggested in one of the comments could be a good solution for your argument. Limiting shards to OT as well as locking it into a specific Pokémon will make it so it doesn't harm the economy quite as hard as well as elevate the grind for...
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    Tackling Competitive Accessibility - A Document

    I'd like to refrain from a back and forth but I feel a need to point something out in your argument. You claim that difficult games and I couldn't agree with you more. But. The game in its current state isn't very difficult, it's just tedious. The major difference between the two is that...
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    Tackling Competitive Accessibility - A Document

    All very valid points, I don't really have a disagreement with any of them.
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    Tackling Competitive Accessibility - A Document

    I made my stance pretty clear on your +1 (and -1 case and point this post), I'd like to hear your reasoning for why you think RNG would beneficial to an already over-saturated RNG-fest. As for the changes you proposed to the combination of 2B+3C I'll go over them briefly: 1. As said in my...
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    Tackling Competitive Accessibility - A Document

    Some interesting points raised. Personally I think the alteration of method 3.C. is a welcome one and grants a faster way to progress than the original method. That said all numbers in the original post are bound to change, the idea is to give an objective or at the very least close to...
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    Tackling Competitive Accessibility - A Document

    Foreword Hello, I am Acedus, some members of the community will recognize me as an older member of the game. I used to play back when PBO initially released and quit sometime in early 2018 due to a similar bottleneck to the one that will be discussed in this suggestion. Before we get to the...
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